Descarga la versión 1.8.0 HD U H5 de OptiFine compatible con Minecraft 1.8.0.
Esto va a depender de la versión de Minecraft instalada en tu equipo. Aunque aquí puedes descargar OptiFine 1.8.0 para Minecraft 1.8.0 es posible que requieras de otra versión para poder jugar. Para ver todas las versiones disponibles puedes ir a la sección de descargas donde disponemos de un listado histórico ordenado por versión y fecha.
OptiFine 1.8.0_HD_U_H5
- removed all Mojang content from final JAR
- added support for class patches
- compatible with Forge #1577
(15.03.2016)
OptiFine 1.8.0_HD_U_H4
- added support for preview versions
- fixed glass panes and stained glass panes orientation
- fixed Trees Smart when running with Forge
- fixed entity updates - MoCreature insects
- compatible with Forge #1744
- fixed Furniture mod crash with Shaders
- added SE and CN translations
- removed shaders option Cloud Shadows, not working and disabled in 1.8
- fixed dark fog/clouds when around water or in shadows
- fixed custom bow textures (bow_standby)
- added option Trees Smart - renders fancy leaves with face culling
- added face culling for leaf models, significant FPS increase for fast leaves
- fix for Thaumcraft models when changing Shaders in game
- added suport for shader uniform shadowcolor2 and shadowcolor3
- compatible with Forge #1577
(23.02.2016)
OptiFine 1.8.0_HD_U_H2
- added option "-Dshaders.debug.save=true", saves active shaders in "shaderpacks/debug"
- fixed Forge custom armor rendering
- fixed shader initialization in nether/end
- fixed Forge blocks layer reordering (BetterFoliage grass and BuildCraft pipes)
- added shader profiles
- added resources - /assets/minecraft/optifine/lang/en_US.lang
- added shader resources
- fixed shader shadow flickering (like it was in G6), performance may suffer a bit
- fixed Random Mobs in multiplayer worlds
- added support for shader variables
- added configurable shaders options screen
- fixed scaling of small textures when mipmaps are off
- fixed parsing of block colormaps with block variants
- fixed leash rendering with shaders to use program basic
- fixed logo "mojang.png" to be loaded from resource packs
- fixed parsing of invalid block states - for custom colors and connected textures
- fixed custom redstone colors depending on other custom colors
- right click on a shader option resets it to default
- added parsing of predefined shader const options (bool, float and int)
- fixed entity shadows with Forge (multi-pass entity rendering)
- fixed double plants to use same custom color for upper and lower part
- fixed hand held translucent items with shaders
- added shaders per world dimension - "/shaders/world-1" for nether
- the dimension shaders are scanned for shader options
- removed chat message when loading shaders
- updated shader profiles to allow program deactivation
- added support for "#include" in shaders
- fixed Forge custom models not visible in GUI
- fixed black screen with shaders when starting in the nether / end
- added hotkey F3+R to reload current shaders (ninja update)
- compatible with Forge #1577
(14.01.2016)
OptiFine 1.8.0_HD_U_G9
- fixed grid colormaps
- fixed compass and clock to work when animations are off
- fixed animated textures with AF
- fixed useGlint
- added shader options
- the options are parsed from the shader files, searching for "#define", "#ifdef" and "#ifndef"
- commented defines are with default state OFF
- ambiguous options (both ON and OFF state found) are disabled and can not be changed
- option names are global for all shader files in a shader pack
- one option can be present in several shader files and it will be switched simultaneously in all of them
- only ON/OFF options are supported for now, variables may be added later with range syntax
- comments on the same line after the "#define" are shown as tooltips
- added support for "shaders.properties": http://pastebin.com/g2E4NqPM
- extended "mcpatcher/color.properties", added support for "clouds=off"
- the shader option comments are split by sentences in the tooltip
- fixed http pipelining to redirect to relative url
(23.12.2015)
OptiFine 1.8.0_HD_U_G7
- optimized shader shadows generation
- fixed custom items crash
(04.12.2015)
OptiFine 1.8.0_HD_U_G6
- added support for Custom Item Textures: custom items, custom enchantments and custom armor
- updated Connected Textures to parse block variants
- added custom colors: spawn eggs, dog collars, sheep, potion, map, text, boss, xporb
- added support for grid palettes
- added support for ligtmaps for custom mod dimensions
- fixed shader shadow flickering and incorrect shadow rendering (minimal FPS drop is possible for shader packs with shadows)
- added blend method overlay for custom sky
- fixed overlapping transitions for custom sky
- many other bugfixes
- compatible with Forge #1563
(01.12.2015)
OptiFine 1.8.0_HD_U_F8
- integrated support for shaders, based on the ShadersMod by Karyonix
- the shader rendering features are fully disabled when no shader is active, no FPS penalty
- the shaders are not compatible with classic Antialiasing, Anisotropic Filtering and Fast Render
- added post-processing antialasing shader, based on modified FXAA
- fixed handheld item rendering artifacts when classic antialiasing is enabled
- added FXAA 4x
- fixed connected textures to check for server resource pack
- fixed rendering of custom unicode fonts
- unicode character widths are reloaded with the resource pack
- optimized remote resource loading with http pipelining
- fixed compass and clock animations when AA/AF is enabled
- compatible with Forge #1563
(04.11.2015)
OptiFine 1.8.0_HD_U_D5
- enabled Forge loading screen
- compatible with Forge #1486
(02.07.2015)
OptiFine 1.8.0_HD_U_D4
- updated Forge compatibility
- compatible with Forge #1486
(30.06.2015)
OptiFine 1.8.0_HD_U_D3
- merged features from 1.8.3_HD_U_B2
- updated Natural Textures to 1.8
- added notification for 32-bit Java running on 64-bit OS
- added option Vignette: Fast = FPS + 10%
- extended option Fast Render with new optimizations: ON = FPS + 10%
- optimized AA/AF rendering
- fixed OpenGL errors with AA/AF enabled
- fixed border of animated textures with AA/AF enabled
- fixed window not resizable with AA enabled
- fixed mipmap handling, especially for HD resource packs
- enabled option Smooth FPS
- added option Show FPS - displays compact rendering information
- removed obsolete options Load Far and Preloaded Chunks
- updated Connected Textures - added parsing of block states (stone:variant=granite)
- fixed Animated Textures to load textures only when enabled
- fixed Lagometer and Vignette not working with forge
- compatible with Forge #1371
(21.04.2015)
OptiFine 1.8.0_HD_U_D2
- fixed block lag on dual-core CPUs
- compatible with Forge #1309
(27.03.2015)
OptiFine 1.8.0_HD_U_D1
- updated Forge compatibility
- compatible with Forge #1309
(12.02.2015)
OptiFine 1.8.0_HD_U_C7
- fixed black outlines on transparent objects when AA/AF is active
- compatible with Forge #1281
(30.01.2015)
OptiFine 1.8.0_HD_U_C6
- optimized performance
- reduced lag spikes
- fixed flickering leaf textures
- fixed animals freezing in LAN world
- compatible with Forge #1281
(23.01.2015)
OptiFine 1.8.0_HD_U_C2
- added Anisotropic Filtering and Antialiasing
- fixed connected sugarcane, glass panes, rails,
- fixed dripping water/lava
- updated Forge compatibility
- compatible with Forge #1281
(16.01.2015)
OptiFine 1.8.0_HD_U_B6
- fixed cloud flickering
- fixed hand rendering above clouds
- added option Firework Particles
- fixed Forge entity rendering
- installer creates inherited profile so realms libraries can be updated
- compatible with Forge #1281
(08.01.2015)
OptiFine 1.8.0_HD_U_B5
- updated Forge compatibility
- compatible with Forge #1281
(30.12.2014)
OptiFine 1.8.0_HD_U_B4
- various bugfixes
- AA and AF not active
- compatible with FML #1016
(19.12.2014)
OptiFine 1.8.0_HD_U_B2
- AA and AF not active
- removed option Chunk Loading
- compatible with FML #1016)
(21.11.2014)