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Descargar OptiFine 1.16.5 HD U G6

Descarga la versión 1.16.5 HD U G6 de OptiFine compatible con Minecraft 1.16.5.

Información

  • Versión1.16.5 HD U G6
  • CompatibilidadMinecraft 1.16.5
  • Fecha de lanzamiento16-01-2021

¿Cómo descargar OptiFine 1.16.5?

  • Descarga OptiFine 1.16.5 desde la sección de descargas.
  • Click en el botón «Descargar»
  • Guarda el fichero en tu ordenador y ejecutalo para comenzar la instalación.

¿Cómo instalar OptiFine 1.16.5?

  • Primero descargamos OptiFine 1.16.5 para Minecraft
  • Hacemos doble click en el fichero descargado (.jar)
  • Se abrirá un instalado donde haremos click en siguiente hasta finalizar la instalación.
  • Una vez finalizado el asistente de instalación, ya tendremos instalado OptiFine 1.16.5.
  • Abre el launcher o lanzador de Minecraft.
  • Haz click en la pestaña Installations.
  • Allí deberíamos ver la instalación de OptiFine 1.16.5, lo que nos indica que todo ha salido bien y Optifine está instalado y listo para jugar.
  • Ahora, ¡inicia Minecraft y a disfrutar!

¿Que versión de Optifine necesito?

Esto va a depender de la versión de Minecraft instalada en tu equipo. Aunque aquí puedes descargar OptiFine 1.16.5 para Minecraft 1.16.5 es posible que requieras de otra versión para poder jugar. Para ver todas las versiones disponibles puedes ir a la sección de descargas donde disponemos de un listado histórico ordenado por versión y fecha.

Ejemplos de texturas

  • Primera captura de pantalla https://optifine.es/downloads/OptiFine 1.16.5 HD U G6
  • Segunda captura de pantalla https://optifine.es/downloads/OptiFine 1.16.5 HD U G6
  • Tercera captura de pantalla https://optifine.es/downloads/OptiFine 1.16.5 HD U G6
  • Cuarta captura de pantalla https://optifine.es/downloads/OptiFine 1.16.5 HD U G6

Registro de cambios para la versión 1.16.5 HD U G6

OptiFine 1.16.5_HD_U_G6
- actualizado a 1.16.5
- compatible con Forge 36.0.0
(16.01.2021)

------ CAMBIOS ANTERIORES ------

OptiFine 1.16.4_HD_U_G6
- added system property "frame.time" to show frame time instead of FPS
- fixed cape downloads blocking skin and terrain downloads (#4976)
- added support for shaders texture format LabPBR (#5182)
- fixed custom uniforms using biomes
- optimized antialiasing and anisotropic filtering (prepare)
- optimized antialiasing and anisotropic filtering (multidraw)
- fixed shaders normal/specular textures with anisotropic filtering
- fixed item rendering with shaders and anisotropic filtering
- fixed banners, enchanted items, fire and hand outline with AA/AF
- disabled antialiasing with fabulous graphics
- enabled anisotropic filtering with shaders
- fixed item frames with AA/AF
- fixed antialiasing and anisotropic filtering (#5153)
- fixed crash when when swamp biome isn't registered (#5088)
- fixed player items (santa hat) showing on invisible players (#5150)
- fixed shaders breaking biome mods (#4880)
- fixed custom gui chest type (#5100)
- compatible with Forge 35.1.36
(12.01.2021)

OptiFine 1.16.4_HD_U_G5
- not working: antialiasing and anisotropic filtering
- fixed chunk forced loading (#4832)
- updated to 1.16.4
- compatible with Forge 35.0.1
(06.11.2020)

OptiFine 1.16.3_HD_U_G4
- not working: antialiasing and anisotropic filtering
- fixed shadow bug with sildurs shaders and campfire (#4372)
- added support for Forge modlauncher Target.PRE_CLASS (#4515)
- fixed MineColonies GUI, fixed AT invokespecial/virtual (#4582)
- added particle culling
- updated to 1.16.3
- compatible with Forge 34.0.0
(02.11.2020)

OptiFine 1.16.2_HD_U_G3
- not working: antialiasing and anisotropic filtering
- fixed smart animations with glowing entities on fire
- fixed glowing entities with shaders (#4700)
- added loading screen blend mode (#4712)
- fixed custom mooshroom mushrooms (#3481)
- right click selects previous value in shader options (#4706)
- fixed Mojang logo smoothing (#4337)
- fixed banner with emissive textures (#4707)
- added CEM for piglin, piglin_brute and zombified_piglin (#4600)
- fixed chunks not loading with render distance > 36 (#4261)
- added more steps for shaders render quality (#4556)
- fixed dolphin CEM (#3051)
- fixed server connection with java 9+ (#3773, #3959, #4656, #4667)
- added Forge license (#4654)
- fixed biome handling with shaders (#4687)
- fixed biome handling (#4681, #4658, #4668)
- fixed leaking resource on startup (#4678)
- fixed option VSync (#4680)
- fixed soul flame particles (#4642)
- added shaders uniform playerMood (#4650)
- fixed white/black screen with shaders (#4640)
- updated to 1.16.2
- compatible with Forge 33.0.20
(28.08.2020)

OptiFine 1.16.1_HD_U_G2
- not working: antialiasing and anisotropic filtering
- fixed OpenGL errors with Render Regions
- removed inactive option Use VBOs, reorganized performance settings
- updated Forge compatibility 32.0.98 (#4515)
- fixed missing fullscreen resolutions (#4510)
- fixed enchanted items with shaders (#4512)
- fixed broken textures with some shaders
- added wrap and filter modes for raw shader textures (#2905)
- fixed translucent blocks with Render Regions (#4504)
- fixed CEM with custom emissive textures (#4467)
- fixed shaders and custom sky in custom server dimensions (#4287)
- fixed CIT custom models (#4223)
- optimized chunk rendering when player is above Y=128
- fixed Fast Render with shaders (#4442)
- optimized Render Regions grouping
- fixed zoom to not reset cinematic camera
- reimplemented Fast Render, compatible with shaders
- fixed Fabulous warning (#4367)
- fixed CEM with spider eyes
- fixed emissive textures (#4404)
- fixed invisible entities on respawn (#4414)
- fixed Render Regions
- fixed geometry shaders with AMD (#4250)
- optimized text rendering
- optimized chunk loading
- optimized chunk rendering
- optimized entity rendering
- fixed debug info chunk updates
- fixed soul fire and soul campfire animation option (#4328)
- fixed CTM for logs (#4320)
- fixed clouds with fabulous graphics (#4251)
- fixed crimson forest and warped forest particles (#4253)
- fixed fast render with fabulous graphics (#4289)
- fixed CEM for skeleton horse and zombie horse (#4274)
- fixed crash when killing parrot (#4214)
- added Entity Distance in performance options (#4206)
- fixed white hotbar with shaders and FXAA (#4201)
- updated to 1.16.1
- compatible with Forge 32.0.98
(01.08.2020)

OptiFine 1.15.2_HD_U_G1
- not working: antialiasing, anisotropic filtering and render regions
- fixed shaders to render world border with program textured_lit (#3979)
- fixed shaders rendering of hurt mobs and flashing creepers (#3598)
- fixed CIT relative texture paths (#4046)
- fixed alpha for CUTOUT rendering (#4120)
- fixed custom player models
- optimized underwater particles
- fixed block selection with chunk borders visible (#4119)
- fixed lag spikes when breaking blocks near water (#3912)
- fixed emissive textures for rails and brewing stand (#4094)
- fixed CEM animations (#4093)
- fixed emissive crash with enchanted trident (#4092)
- fixed emissive textures (#3437)
- fixed shaders programs and extended attributes for block breaking animation (#3600)
- fixed shaders entity and block entity programs
- fixed shaders block selection, hitboxes and chunk borders (#3601, #3818)
- fixed shaders block breaking texture (#3880)
- fixed shaders option separateAO (#4047)
- fixed rescaling of shaders normal/specular textures (#3761)
- fixed void rendering with shaders (#3673)
- fixed shaders light shining in caves (#3593)
- fixed shaders rendering of invisible glowing entities (#3996)
- fixed cape stuttering when flying around (#3384)
- fixed player shadow with shaders in spectator mode (#4022)
- fixed CEM bed model (#4035)
- fixed Random Entities with CEM (#4025)
- fixed CEM animation parameters pos_y, pos_z (#4033)
- fixed CIT handheld items and armor (#3276, #3318)
- fixed CEM custom texture (#4010)
- added CEM donkey and mule chest models
- fixed CEM model textures
- added CEM for head_creeper, head_wither_skeleton and head_zombie
- fixed resetting CEM for heads when changing resource pack
- fixed CEM for banner, bed, chests, ender crystal, ghast, illagers, phantom, dragon
- fixed CEM for sheep, wolf, dolphin, salmon, puffer fish, tropical fish, boat
- fixed CEM for skeleton horse and zombie horse (#3965)
- fixed rain rendering over blocks when picking items (#3956)
- fixed shaders rendering of banners, spider eyes and enchantment glint
- fixed shaders depthtex2 (#3646)
- fixed profiler smoothing
- fixed dark GUI items when running with Forge (#3830)
- fixed resizing of texture atlas sprites
- fixed loading of custom normal/specular textures
- fixed smart animations
- added support for shaders
- added shortcut key for shader options "F3+O"
- fixed Dynamic Lights with Smooth Lighting ON
- fixed custom sky and fog colormaps
- fixed Dynamic Lights not illuminating player
- fixed Dynamic Lights with Smooth Lighting OFF
- fixed connected glass panes
- fixed CTM overlays
- fixed Smart Animations for GUI overlay
- fixed custom lightmap affecting the GUI
- fixed disabled fog to affect all entities and block entities
- fixed option sliders registering outside clicks
- fixed CEM for baby horse and llama
- fixed chunks not loading due to configured shaders
- fixed Random Entities depending on view distance
- fixed Custom Sky
- fixed fog in the Nether
- fixed Smart Animations for entities on fire
- fixed option Graphics depending on Dropped Items
- fixed Natural Textures and Better Snow
- fixed visual artifacts when manually placing blocks
- fixed buttons in Chat Settings screen
- fixed render distance above 32
- fixed lighting of magma blocks
- fixed handheld item flicker with dynamic lights
- fixed dynamic lights for block entities and particles
- updated to 1.15.2
- compatible with Forge 31.2.21
(24.06.2020)

OptiFine 1.14.4_HD_U_F6
- fixed flickering of min. FPS
- fixed debug profiler sections in 1.14.4 (MC-158870)
- compatible with Forge 28.1.56
(05.12.2019)

OptiFine 1.14.4_HD_U_F5
- fixed crash when reloading textures (#3125)
- fixed invisible mobs around the player
- fixed shaders integer texture formats (#3109)
- compatible with Forge 28.1.56
(04.12.2019)

OptiFine 1.14.4_HD_U_F4
- fixed crash with Java 9+ (#2964)
- fixed shaders to stop chunk updates on shader pack reload (#3001)
- added CEM for cat, fox, panda, phantom, pillager, ravager, turtle and giant (#1822)
- fixed Emissive Textures with Astral Sorcery (#1581)
- added loading screen bar outline color (#2558)
- fixed clock in quick bar not animated with Forge (#2889)
- added CEM for fish (cod, salmon, puffer fish, tropical fish)
- fixed CEM for witch
- fixed CTM corners with innerSeams
- updated installer to set OptiFine profile logo
- added Random Entities check for moon phase, day time and weather (#2931)
- added Random Entities check for health (#2958)
- fixed Cape Editor screen to allow copy link to clipboard on error
- fixed Forge access transformers for inner classes
- fixed Forge access transformers removing final
- added Random Entities check for baby mobs (#2832)
- fixed Smart Animations for blocks in minecarts (#2731)
- fixed Forge access transformers (#2737)
- added shaders program "gbuffers_entities_glowing" (#2328)
- added compatibility with Forge ModLauncher (#2148)
- compatible with Forge 28.1.56
(23.10.2019)

OptiFine 1.14.4_HD_U_F3
- fixed CEM handling of attached models (#2323)
- fixed slider options tooltips (#2718)
- added connected textures for resource pack "Programmer Art"
- fixed renderType for legacy (pre-1.13) shaders
- added shaders instancing for composite programs
- added shaders instancing as alternative to geometry shaders
- fixed shaders #include on first line
- internally compatible with Forge 28.0.23 (can't be installed yet)
(06.08.2019)

OptiFine 1.14.4_HD_U_F2
- updated to 1.14.4
- not compatible with Forge
(20.07.2019)

OptiFine 1.14.3_HD_U_F2
- fixed crash in CIT (#2624)
- added support for raw shader textures (#2631)
- fixed geometry shaders on Intel/AMD (#2359)
- updated Forge patches
- fixed leashed horse GUI with shaders (#2545)
- internally compatible with Forge 27.0.51 (can't be installed yet)
(16.07.2019)

OptiFine 1.14.3_HD_U_F1
- fixed shaders horizon rendering
- restored void rendering, needed by shaders sky (#2522)
- fixed launchwrapper to allow patching of "com.mojang.blaze3d"
- updated to 1.14.3
- not compatible with Forge
(27.06.2019)

OptiFine 1.14.2_HD_U_F1_pre15
- fixed compatibility with Java 9+
- catch exceptions while generating a crash report
- fixed crash when reloading resources (missing texture sprite)
- fixed mipmap levels and mipmap type
- fixed block aliases without shader pack
- fixed crash in ItemRenderer
- fixed flickering chests (#2467)
- fixed sign edit screen in multiplayer (#2422, #2091)
- fixed crash in sprite resize (#2481)
- fixed crash when reloading resources
- fixed maximum mipmap level detection
- fixed villager CEM
- fixed tile entity names (#2472)
- fixed custom GUI names
- fixed villager professions
- fixed load visible chunks
- fixed particle collision (#2408)
- added Random Entities check for wolf/cat collar colors (#2447)
- fixed Emissive Textures on blocks/items (#2461)
- fixed Custom Fonts crash (#2443)
- fixed CTM compact to use vanilla UV corrections (#2460)
- fixed Mipmap Levels to reload resources
- fixed titles of settings screens
- fixed CTM overlay crash (#2436)
- fixed crossbow CIT models (#2404)
- fixed CTM compact for glass panes (#2423)
- added custom loading screen colors
- fixed double click sound on Video Settings
- disabled void rendering when the player is above Y=64
- fixed sky fog
- fixed shader option sliders
- added compatibility block mapping for legacy (pre-1.13) shaders
- updated to 1.14.2
- not compatible with Forge
(23.06.2019)

OptiFine 1.14_HD_U_F1_pre6
- not all features working, not all optimizations added, may crash
- fixed crash with animated paintings (#2393)
- fixed mooshroom, parrot on shoulder, smooth world, save/load VBOS
- fixed CIT armor
- fixed lagometer and profiler
- fixed cape and player items position
- fixed shaders camera position to include eye height (#2390)
- fixed parsing of shaders macro: #if 0
- fixed font memory allocation
- fixed player shadow in first-person view
- fixed shaders entity shadows and isEyeInWater
- fixed Max Framerate: VSync
- fixed configurable animations
- fixed ghost dynamic lights from dead mobs
- fixed slab model rendering
- optimized memory allocation
- enabled server lagometer
- fixed default CTM to use 1.14 textures
- fixed texture atlas sprite loading
- fixed double click sound in options
- fixed main menu panorama
- fixed mojang logo
- fixed option tooltips
- fixed option GUI Scale
- fixed crash in shaders options
- updated to 1.14
- not compatible with Forge
(27.05.2019)
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